Sunday, October 20, 2013
Saturday, October 19, 2013
Production Update Three
The laser cut parts turn out to have a bit of wobble when assembled. It doesn't affect gameplay much, but it's a bit disorienting. I'm send a prototype to an evaluator, and am considering solutions.
RE-revision; three potential solutions have presented themselves
(1) Use of ABS throughout the whole board will allow use of hook-tabs to more strongly connect everything, with the loss of the cool transparent panels
(2) Use of a wood will allow hand-sanded joints
(3) Small bushings on the legs
RE-revision; three potential solutions have presented themselves
(1) Use of ABS throughout the whole board will allow use of hook-tabs to more strongly connect everything, with the loss of the cool transparent panels
(2) Use of a wood will allow hand-sanded joints
(3) Small bushings on the legs
Production Update Two
EDIT: This post is full of lies! I've modified the board design allowing for 25mm marbles with the main board design. But, I am planning something. :]
First official stretch goal: $5000 pledged, and three things happen;
(1) a new tier is opened for a larger sized board, including 25mm marbles, ~$50.
(2) All boards get a stenciled, signed and numbered ΔV bag
(3) all small boards get a box.
Note that anyone who pledges $50 or more on another tier may switch their reward after the stretch goal is reached.
(1) a new tier is opened for a larger sized board, including 25mm marbles, ~$50.
(2) All boards get a stenciled, signed and numbered ΔV bag
(3) all small boards get a box.
Note that anyone who pledges $50 or more on another tier may switch their reward after the stretch goal is reached.
Friday, October 18, 2013
Production Update One
Production Update One
- ΔV board: approved!
- ΔV: SourceBook: collecting material
- ΔV rules reference card: editing rules wording
- ΔV fleets: ready to order
- Cloth bags: ready to order
DeltaV Kickstarter Preview and Production Update Zero
On October 20, the Kickstarter for the three dimensional board game ΔV will be open for pledges, and will remain open for 42 days. I created ΔV with a friend of mine, Bryan Curtis. Our goals were originally development of a mobile game, but I was so happy with it as a board game, I decided it must be produced. ΔV is the game of spatial combat. Play occurs in the three dimensional version of a checkerboard. Until October 20, feel free to preview it and leave feedback.
Friday, August 23, 2013
Saturday, April 27, 2013
Ghost B.C. Infestissumam Album and Concert Review
The house lights dropped, and
Gregorian chants lulled the crowd- for a moment. Somber latinate
tones accompanied the appearance of five hooded and robed figures,
which filed to their instruments. Then, chanting explodes into
soaring riffs with thumping, head-bangable bass. The five “Nameless
Ghosts” (as they are known online) rocked out Infestissumam, the
eponymous introductory song of Ghost B.C.’s second album. Their
second number required the frontman, Papa Emeritus II, to grace the
audience with his presence, and he was given a screaming welcome.
Wearing skull face paint and a profoundly blasphemous mitre, Papa led
Ghost B.C. and their congregation through highlights of both their
albums. Their paced slowed once to bid Denver good evening, and only
once more to give the audience an opportunity to scream adoration.
Their show at the Ogden on April 18th demonstrated the supreme talent
and showmanship of these anonymous musicians.
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